The general objective of WP 6 Case studies is to use the findings of WP4 (CH’s role in social development) and WP5 (CH’s role in contributing to the EU’s economic growth) to explore in greater depth the status of digital heritage both for the case of CH mediated by memory institutions and for the case of non-mediated CH, such as the performing arts.
This area in particular aims to:
investigate in depth existing applications in the domain of digital libraries and digital exhibitions;
study the interaction of users with these applications;
develop experimental virtual performance work;
show the results of the research through an interactive application and a live presentation.
Its main tasks are:
Task 1: digital libraries, collections, exhibitions and users.
This task will study the re-use of content aggregated in their digital libraries by cultural institutions and the creation of digital collections, with a particular focus on the users in terms of needs, expectations and requested skills;
Task 2: virtual performances.
This task will investigate:
- how, using digital technologies, dance artists can create new artefacts;
- how to develop new skills;
- how cultural expressions of the past can be reinvigorated and renewed;
- how both artefacts and skills can be transmitted to society.
An additional focus will be on museums as places for education and learning.
Monika Hagedorn-Saupe, email@example.com
Stefan Rohde-Enslin, firstname.lastname@example.org
André Wipper, email@example.com
Hasan Bahadir Aydinonat, firstname.lastname@example.org
Hakan Koray Ozluk, email@example.com
Marc Aguilar, firstname.lastname@example.org